WHAT IS INPUT DEVICES?
The Input devices are the devices which are used to enter the data in the computer system. An input device is any hardware component that allows users to enter data and instructions into a computer.

FUNCTIONS OF INPUT DEVICES :
- Accept the data from the outside worlds.
- Convert that data into computer coded information.
- Supply this data to Central Processing Unit for further processing.
CLASIFICATION OF INPUT DEVICES:
STANDARD INPUT DEVICE: KEYBOARD
- Keyboard is most commonly used input device.
- It is similar like a type writer which is used to enter data in the computer.
- It contains sets of keys such as alphabets, number & special signs.
- Usually have from 101 to 105 keys, including the letters of the alphabet,
numbers, punctuation marks, and other basic keys. - Many have a numeric keypad on the right side of the keyboard.
- An enhanced keyboard has twelve or more function keys along the top, two
CTRL keys, two ALT, keys, and a set of arrow and additional keys.
- Function keys, labeled with the letter F followed by a number, are special keys
programmed to issue commands to a computer. - To issue commands, users often can press a function key in combination with other
special keys (SHIFT, CTRL, ALT, and others). - Keyboards also often have a WINDOWS key(s) and an APPLICATION key.
◦ The WINDOWS key displays the Windows Start menu.
◦ The APPLICATION key displays an item’s shortcut menu.
KEYBOARD ERGONOMICS
- Many keyboards have a rectangular shape with the keys aligned in straight,
horizontal rows. - Users who spend a lot of time typing on these keyboards sometimes experience
repetitive strain injuries (RSI).
- The goal of ergonomics is to incorporate comfort, efficiency, and safety in the
design of the workplace.
Keyboards for Mobile Computers and Mobile Devices
- On notebook computers and some handheld computers the keyboard is built in
the top of the system unit. - To fit in these mobile computers and devices, the keyboards usually are smaller and have
fewer keys.
POINTING DEVICES
- A pointing devices is an input devices that allows a user to control a pointer on the
screen. - They are used to move the insertion point, select objects, and click buttons.
- In a graphical user interface, a pointer is a small symbol on the screen, whose
location and shape change as a user moves a pointing device.
MOUSE
- A mouse is a pointing device that fits under the palm of your hand comfortably.
- It is the most widely used pointing device on desktop computers.
- With a mouse, users control the movement of the mouse pointer.
- The top and sides of a mouse have one to four buttons; some also have a wheel.
- An optical mouse uses devices that emit and sense light to detect the mouse’s
movement.
OTHER POINTING DEVICES
- Trackball, Touchpad, Pointing Stick, Touch Screen, Touch-sensitive Pads, Stylus, Pen,
Signature Capture Pad, and Graphics Tablet.
TRACKBALL
- A trackball is a stationary pointing devicewith a ball on its top or side.
- To move the pointer, rotate the ball.
TOUCHPAD
- A touchpad is a small, flat, rectangularpointing device that is sensitive to pressure and motion.
POINTING STICK
- A pointing stick is a pressure-sensitive pointing device shaped like a pencil eraser
that is positioned between keys on a keyboard.
TOUCH SCREENS
- A touch screen is a touchsensitive display device.
- Multi-touch can recognize multiple points of contact at the same time.
- Some models of desktop computers and many mobile devices have touch screens.
- A kiosk, a free standing computer, usually includes touch screens.
TOUCH SENSITIVE PADS
- A touch-sensitive pad is an input device that enables users to scroll through and play music,
view pictures, watch videos, etc., found in portable media players. - They typically contain buttons and/or wheels that are operated with a thumb or finger.
PEN INPUT
- With pen input, you touch a stylus or digital pen on a flat surface to write, draw,
or make selections - A stylus is a small metal or plastic devices that looks like a tiny ink pen but uses
pressure instead of ink. - A stylus is a small metal or plastic devices that looks like a tiny ink pen but uses
pressure instead of ink.
OTHER INPUT FOR SMART PHONES
GAME CONTROLLERS
- Video games and computer games use a game controller as the input device that
directs movements and actions of onscreen objects. - They include gamepads, joysticks and wheels, light guns, dance pads, and a
variety of motion sensing controllers. - Gamepad: held with both hands; controls actions of players or objects in games.
- Joystick: handheld vertical lever mounted on a base.
- Wheel: a steering-wheel 0 type input device.
Light Gun: used to shoot targets and moving
objects when the trigger is pulled. - Dance Pad: flat electronic device divided into panels that users press with their feet.
- Motion-Sensing Game Controllers: allow the user o guide on-screen elements
by moving hand held input device in predetermined directions through the air.
DIGITAL CAMERAS
- A digital camera is a mobile device that allows users to take pictures and store
the photographed images digitally, instead of on traditional film. - Some look like traditional cameras, others are built into mobile devices.
- Contents can be downloaded and stored into computers.
- Resolution is the number of horizontal and vertical pixels in a display device.
VOICE INPUT
- Voice input is the process of entering input by speaking into a microphone.
- Voice recognition, or speech recognition, is the compute’s capability of
distinguishing spoken words. - Voice recognition programs recognize a vocabulary of preprogrammed words,
ranging from two to millions of words.
AUDIO INPUT
- Voice input is part of a larger category called audio input.
- Audio input is the process of entering any sound into the computer such as speech,
music, and sound effects. - Music production software allows users to record, compose, mix, and edit music
and sounds.
VIDEO INPUT
- Video input is the process of capturing full-motion images and storing them on a
computer’s storage medium. - Computers record digital signals from digital devices, such as digital video (DV)
cameras, or convert analog signals to digital signals.
WEB CAMS
- A Web cam is a type of digital video camera that enables a home or small
business user to capture video and still images and broadcast them over the
Internet. - They attach to the computer’s USB port or FireWire port.
- Some can display their output on a Web page by streaming.
VIDEO CONFERENCING
- A video conference is a meeting between two or more geographically separated
people who use a network or the Internet to transmit audio and video data.
SCANNERS AND READING DEVICES
- An optical scanner, usually called a scanner, is a light-sensing input device that
reads printed text and graphics and then translates the results into a form the
computer can process.
◦ Flatbed
◦ Pen or Handheld
◦ Sheet-Fed
◦ Drum - Once you scan a document or picture, you can display the scanned object on the
screen, modify its appearance, and store it. - Many scanners include OCR (optical character recognition) software, which
can read and convert text documents into electronic files, which is useful if you need
to modify a document.
OPTICAL CHARACTER RECOGNITION
- Optical character recognition is a technology that involves reading
typewritten, computer printed, or handprinted characters form ordinary
documents and translating the images into a form that the computer can process. - A turnaround document is a document that you return to the company that
creates and sends it.
OPTICAL MARK RECOGNITION
- Optical Mark Recognition (OMR) is a technology that reads hand-drawn marks
such as small circles or rectangles. - A person places these marks on a form, such as a test or survey.
BARCODE READERS
- An optical reader that uses laser beams to read bar codes by using light patterns
that pass through the bar code lines.
RFID READERS
- RFID (radio frequency identification) is a technology that uses radio signals to
communicate with a tag placed in or attached to an object, animal, or person. - An RFID reader reads information on the tag via radio waves.
BIOMETRIC INPUT
- Biometrics is the technology of authenticating a person’s identity by verifying
a personal characteristic. - A biometric identifier is a physiological or behavioral characteristic.
- A biometric device translates a personal characteristic into a digital code.
- A fingerprint reader captures curves and indentations of a fingerprint.
- Others: face recognition, hand geometry, voice verification, signature verification, iris
recognition.
TERMINALS
- A terminal is a computer, usually with limited processing power, that enables users to send
data to and/or receive information from a host computer. - Most retail stores use a POS Terminal (point of sale) to record purchases, process credit
or debit cards, and update inventory. - An automated teller machine (ATM) is a selfservice banking machine that connects to a
host computer through a network.